Zoya Schools 1st STEAM Workshop

PROGRAM: Math and Engineering Workshop
by Sarmad Khawaja


PART 1. Math I: Sudoku-logic puzzle adventure
(40 minutes)

Sudoku is a logic-based number-placement puzzle. It requires filling a grid with numbers based on specific logical constraints

Children solve FIVE puzzles (of increasing complexity) to develop logic & deductive thinking by recognizing patterns within the Sudoku grid, and numerical sequences; by eliminating possibilities to determine the correct number placements; Reinforce numeracy skills, demystify numbers, make math more approachable and enjoyable by engaging with numbers in a non-traditional game-based context.

PART 2. Math II: Binary and beyond: tracing the roots of modern numbers (1 hour)

Children engage FOUR number systems (Roman, decimal, Babylonian, and binary) to see the diversity in numerical representation, understand Place Value, and think flexibly about binary numbers, which make up the fundamental language of computers. Learn to convert between number systems, and how on/off states representing 0s and 1s (the two binary digits) represent numbers (and complex data).

PART 3. Engineering: Building bridges and beyond (2 hours)

Children build THREE engineering models: ARCHIMEDES SPIRAL WATER LIFTER, HAND WATER PUMPS (the kind Zoya schools have given, so far, to 336 government schools and installed in 113 homes of orphans benefiting 59,048 children), and BRIDGES.

 

 

 

 

 

PART 4 (after lunch and rest). Imagination station: puzzles, play and star/moon gazing (2 hours)

Children engage with wooden logic puzzles, unleash their creativity with constructions, explore the night sky with an 8-inch telescope.

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